Enables the debug mode and lets you use all the cheat codes
Increases your carryweight from 50 to 300.
Starts the game without showing the logos and therefore starts 15 seconds faster
Remove the durability and spoil feature of the game.-----You enjoy my work? A donation would be great! - https://paypal.me/MScheve
Lets you fly right up in the sky
ModCrafting is a mod for Green Hell, that allows a player to craft any game item without the needed materials and to destroy any selected item within player range or pointed at with the mouse. Items can be filtered on item types.
Allows you to place structures anywhere youd like.As well as removing the build height limit.
Names of players in coop no longer fade out after a distance. This allows you to see where your friends are, no matter how far away.
Expands your coop server from 4 to 10 slots.
ModConstructions is a mod for Green Hell that allows a player to unlock all construction blueprints. It also gives the player the possibility to instantly finish any ongoing constructions, destroy objects and to build anywhere.
Shows a custom map with your current position.No need for you to have a custom map open on a second screen anymore.
Don't drop your stuff when you die
Removes sway while aiming with the bow.
ModTools is a mod for Green Hell that allows a player to unlock all tool- armor- weapon- and trap blueprints.
Adds a new button the the pause menu which allows you to save instantly.
ModManager is a mod for Green Hell, which aims to be a tool for players who would like to be able to use ModAPI mods - like Debug Mode - and cheats in multiplayer when not being host. It can also help troubleeshoot mod loading issues.
ModShelter is a mod for Green Hell that allows a player to unlock all shelters and beds blueprints. It is also possible to create or destroy some sleeping items which normally cannot be crafted. The player can optionally choose to instantly build.
ModTeleporter is a mod for Green Hell that allows a player to teleport / fast travel to a custom-bound / key map location, in sequence or after map location selection, using a map extended with markers for all locations and player position.
ModHunter is a mod for Green Hell that allows a player to unlock all blueprints for weapons, armor and traps and to spawn in tribal weapons. Press P (default) or the key configurable in ModAPI to open the main mod screen.
ModMiner is a mod for Green Hell that allows a player to spawn charcoal, stones, obsidian, iron and gold sacks. The ores will be added to the player inventory.
ModFarmer is a mod for Green Hell that allows a player to get farming materials (seeds, flowers, nuts, mushrooms and droppings) and some special items. The weather can also be changed to raining or dry weather.
Increases the burningduration of campfires drasticlyYou enjoy my work? A donation would be great! - https://paypal.me/MScheve
A minimap mod for Green Hell, with many features!
In inventory, click the configurable key (see mod's Settings in ModAPI) to quickly send the hovered item to the crafting table (instead of having to drag&drop it manually).
ModQuickEquip is a mod for Green Hell that adds a quick equip slot for the 5th weapon - slot for a blade or knife - attached to the related backpack pocket.
Respawn instead of reloading when you die in single player
ModTime is a mod for Green Hell that allows a player to custom set in-game day and night cycle time scales, to fast-forward daytime, to change the weather and to do some player health management.
ModAI is a mod for Green Hell that enables a player to use cheats, customize some AI behaviour and spawn in tribals in waves and other creatures.
Fall further before taking damge
Type "/tp player_name" to chat (without quotes).
Highlighting all interactable items within player's vicinity when the configurable key (see mod's Settings in ModAPI) is pressed.
Wage war on the anthills
ModHUD is a mod for Green Hell that adds a player HUD which displays player stats and compass.
Shows additional graphics settings when the configurable key (see mod's Settings in ModAPI) is held for a short while during gameplay. Some of these settings can boost FPS significantly on potato PCs.
Toggles the HUD and allows for nicer screenshots.The key to toggle the HUD is: F11
ModAchievements is a mod for Green Hell that allows a player to manage game achievements.
Consumable effects and item durations are shown for highlighted items even if inventory isn't open.
CommunityTools is a mod for Green Hell that aims to be a tool for the gamer community. A player can contact Creepy Jar by mail, go to the Steam Guide, Steam Forum or create bug reports.
Quick & dirty hack menu to spawn most items
No heartbeat sound when at low health
Infinite burning duration of Campfires and Torches
When a plant is chopped down (as opposed to plowing), it reverts to the ungrown state, rather than an empty plot. So for example, when growing wood, you only need a single brazil tree seed, it will regrow after you cut it. Permissions: MIT license
Quickly eat foods on the ground or on a tree by holding the ACTION key. You can also quickly eat foods in the inventory by hovering the cursor over them and then pressing the ACTION key.
Show how much weight you're carrying at all times!
Allows you to instantly build new blueprints, finish the ones that are already placed, and build everywhere.
Shows your arrow count at the top (or bottom) of your screen and notifications when your arrow count changes.
Show a permanent compass on tof of the screen.
Allows the player to tweak aim settings precisely. It is an enhanced version of the old SteadyAim mod from Werkrat.
Sets maximum length of common fade screens to 0.1 seconds.
When save game operation is stuck, the configurable hotkey (see mod's Settings in ModAPI) can be pressed to unstuck it.
Your maximum carry weight will change based on how well you are taking care of your macronutrients. From -10kg up to +30kg.
Change the size of entities (including yourself) in the world. Press the configurable key (see mod's Settings in ModAPI) for a short while to access the scale options.
Increase size of backpacks by lowering size of objects and increasing grid size available. Also increases max weight to 500.
Shows runtime inspector & hierarchy panels when the configurable key (see mod's Settings in ModAPI) is held for a short while to debug the game.
Automatic Saves is a mod for Green Hell that will automatically save game every 10 minutes (with configurable frequency and on/off toggle).
Statistics always visible on the screen.
Animal Husbandry mod allows you to tweak animal husbandry settings. It also provides a feature to save and/or load customized settings.
This mod let you carry more weight Finally. It will make your weight (200) instead of (50). This mod compatible with Game Version 2.4.1+
Default max weight: 80.On first launch a file named WeightSettings.xml will be created in .../Green Hell/Mods.Update the WeightSettings.xml file to configure the desired weight limit.
Once Mud forge is lit, it will remain operational forever
Enhanced version of Moritz's "No Item Durability / Spoil" - will no longer spoil mushroom as well, and will only work in inventory and storages
Decrease energy consumption by 10x/20x
This mod adjusts the energy decay rate to be slower as it will fit more realistic to the real daily time span.
Cleaning the world of centipedes!
If you feel like time passes too fast and feel the need to hurry all the time, this mode halves the time speed so that you can breathe the air on breaks.
If you feel overwhelmed by the unchanging moon every night, this mod brings you the naturality of the moon cycle.
This mod, modifies nutrition consumption rate who feel like, starting the game in easy mod, it feels too slow to deplete nutritions. You can adjust your nutrition diffuculty with this mod.
Cleaning the world of shit!
This mod overhauls the enemy patrol system to make you feel safer.
If you feel like having to take and destroy small animals like spiders, scorpions etc. everytime they are trapped in, this mod make it easier. You'll just hover over the animal in the trap and remove it just with one click.
It's a spiritual warfare! Having to face natives with their own understanding of reality might make you feel unsafe. This mod brings Jake's cultural origin into the game.
Improves the way tribes fight.
With this mod, you do not put bones into your bag after harvesting animal but drop on the ground.
A "trainer" in progress, multiple features, everything is saved , filtered, and toggleable. See description for more. Constantly adding more features.